The adventure requires a shed Creation Forge and instructions for developing Infiltrator Warforged, and it can be up for the adventurers to aid the artificer, or damage it. I'd personally like to enrich Heph's guide with the melee side. I'm certain he has obtained his own POV about Melee Arties https://dnd-drow14680.link4blogs.com/50278963/about-average-gnome-height